List of Departments in the Faculty of Robotics and Design
What’s New What's New at the Faculty of Robotics and Design
Message Message from the Dean of the Faculty of Robotics and Design
Department Three departments that transcend fields
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Department of Robotics
In a rapidly changing society, the importance of robots in production, logistics, medical welfare, and store management is increasing. Developing robots requires manufacturing based on the theories of mechanical engineering, electrical and electronic engineering, measurement and control engineering, and information engineering. In the Department of Robotics, we train robot engineers who have both knowledge and skills through lectures that teach theory and hands-on manufacturing.
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Department of System Design
In the Department of Department of System Design, students learn how to design a happy relationship (= system) between humans and artifacts. Artifacts are anything that humans interact with, such as IoT devices, robots, welfare equipment, and services. We train engineers who can design systems using information science, mechanical engineering, electronics engineering, machine learning (the foundation of artificial intelligence), ergonomics, and design thinking.
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Department of Design and Architecture
The appeal of the Department of Design and Architecture is that it uses engineering technology as a foundation to understand the essential value and significance of design and delve deeply into the relationship between "things" for humans and space. Through a wide range of practical training and exercises, we train designers who can develop and create sophisticated living spaces, easy-to-use products, and spatial images.
Feature Learning at the School of Faculty of Robotics and Design
01 Become a manufacturing professional with the "OIT-RD Method"
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Turning ideas into reality
With robots, AI (artificial intelligence), and IoT (Internet of Things) as key words, modern Japan is undergoing major changes in society and the way things are made. In order to respond to these changes, not only specialized knowledge and technology but also design skills to create innovative products and systems are required. In the Faculty of Robotics and Design, we offer a wide range of practical courses that help students realize their ideas and cultivate engineers who can create things from the user's perspective in order to realize a richer life for people based on engineering knowledge, technology, and design thinking.-
Connect with others through interdisciplinary learning
In addition to studying in-depth in the specialized fields of each department, students can study three different fields in the Faculty of Robotics and Design. At times, students will cross departments and learn together with students from other departments, stimulating each other along the way.
We will enrich our courses so that students can acquire the wide range of knowledge necessary for future engineers. -
Cultivating talent that can contribute immediately through industry-academia and community-based collaboration projects
We promote collaborative projects with companies and local communities. In cooperation with the Robotics & Design Center on the Umeda campus, we foster practical skills through PBL (Problem Based Learning) aimed at solving problems faced by companies and local communities.
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A practical base for turning ideas into reality
The Innovation Lab on the 9th floor of the Umeda Campus is a manufacturing base where you can use 3D printers and the latest machine tools. You can come up with an idea and quickly create a prototype. It can be used not only in class, but also outside of class under the guidance of specialized staff.
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Three-department interdisciplinary curriculum
At the Faculty of Robotics and Design, students from three departments take classes together, providing a learning experience that not only enhances their respective expertise, but also allows them to acquire knowledge in both departments and improve their practical skills.-
Basic Information Processing
Students will learn basic skills and knowledge in ICT, mathematics, data science, and AI utilization, which are essential in society. Classes are conducted under the "BYOD (Bring Your Own Device)" policy, where all students use their own laptops or tablets. Regardless of the OS (operating system) such as Windows or MacOS, all students will simultaneously learn about writing, spreadsheets, creating presentation materials, security and information-related basics, and data and AI utilization techniques on their own familiar PCs. Students will also acquire the skills to use the latest ICT as "everyday tools," such as viewing class materials, submitting assignments, and doing homework all online.
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Modeling Exercises
The ability to visualize an object in three dimensions, which varies depending on the material used, and to express it beautifully down to the smallest detail is essential. Students will learn basic crafting skills for each material, the relationship between three-dimensional objects and materials, and learn basic techniques for sketching and presentations (portfolios) to clearly convey the form and details of these objects, and acquire these skills.
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Design Thinking
In this faculty, "design thinking" is the basis of learning. Design thinking is a way of thinking that develops the way of thinking and ideas that designers use when designing in order to solve social problems that could not be solved by conventional methods, and creates solutions by repeating empathy, problem definition, idea generation, prototyping, and testing. It creates human-centered innovation, not technology or market-centered. Many universities overseas have already started to teach design thinking, and it has resulted in the creation of unprecedented products and services, as well as the production of many innovative human resources. Japanese companies are also gradually starting to use design thinking in product development.
Since the establishment of the faculty in 2017, in order to cultivate talent who can put design thinking into practice, the faculty has been identifying and solving social issues through design thinking-related subjects and numerous social collaborations. In 2022, the curriculum will be revamped to further strengthen "manufacturing capabilities." By linking the five processes of design thinking with course subjects, we have stepped up to a new design thinking education originating from the Umeda campus that combines "manufacturing" and "knowledge."
Manufacturing Design Thinking Practical Exercise I Results Report Collection *This course is for students enrolled between 2017 and 2021.
"Manufacturing Design Thinking Practical Exercise I" is a course that aims to solve real-world problems in groups of students from three departments based on the design thinking and basic knowledge and skills learned in the first and second years of the Faculty of Robotics and Design Engineering. Students will select one of several programs and participate in global (international PBL: Problem Based Learning) (where they work in groups with students from overseas), industry-academia collaboration research to address real-world problems, and regional collaboration projects that take advantage of the location's advantages. This course will be continued as a departmental exercise course that strengthens manufacturing skills for students entering in 2022.
A record of each year's activities can be found below.
- FY2023 Manufacturing Design Thinking Practice Seminar I Results Report
- FY2022 Manufacturing Design Thinking Practical Seminar I Results Report
- 2021 Manufacturing Design Thinking Practical Seminar I Results Report
- 2020 Manufacturing Design Thinking Practice Seminar I Results Report
- 2019 Manufacturing Design Thinking Practice Seminar I Results Report
02Enjoy a fulfilling campus life and practical learning only possible in Umeda, the heart of Osaka
03Career path backed by "practical ability"
04School of Faculty of Robotics and Design
Three Policies
FacilityFacility Introduction
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An urban tower campus standing tall in Umeda, Osaka.
With cutting-edge facilities and an environment, we will collaborate with industry, government and the public,
We will nurture a new generation of talent with robotics technology and the design skills to connect that technology to attractive products and systems.
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Osaka Institute of Technology of Technology Landmark
OIT Umeda TowerThis high-rise campus is 125 meters high, with 21 floors above ground and 2 below. Taking advantage of its prime location and state-of-the-art facilities and environment, it will nurture a new generation of talent with the design skills to link robotics technology with attractive products and systems through collaboration with industry, government and citizens.
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"OIT Esports Digital Area" opens on Umeda Campus
Equipped with 16 high-performance gaming PCs, 1 racing simulator, and 10 VR goggles, the facility will further promote extracurricular activities, educational research, and community exchange through a place for esports practice.
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Innovation Design Education and Research Center: Creating a People-Friendly Future(Center for Innovation Design Education and Research/CIDRe)
An educational and industry-academia-government collaboration organization that not only conducts research and development on cutting-edge technology, but also considers how technology can be used to make people happy (the broad meaning of design).
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Innovation lab that puts design thinking into practice
This is a shared facility for all faculty that serves as a place to put into practice the design thinking that the Faculty of Faculty of Robotics and Design places great importance on, and is used widely for group work-style practical classes, student graduation research, extracurricular activities, and more.
Q&A Frequently asked questions
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Could you tell me about the entrance examination system?
Please see the entrance examination information here. -
Is it difficult if I'm not good at math or physics?
Knowledge of mathematics and physics is essential for engineering, so you need to acquire a minimum level of knowledge. Even if you are not good at these subjects, there is a support system in place, such as special courses, so don't worry. -
I'm interested in research and development. Is it possible to pursue that career?
If you want to be involved in corporate research and development, going to graduate school will increase your chances of pursuing your desired career path, so please consider going to graduate school. -
Can I participate in the MonoLab projects (Robot Project, Human-Powered Airplane Project, Solar Car Project, Student Formula Project) or club activities at the Omiya Campus?
Yes, but since the activities will be at the Omiya campus, you will need to travel to the Omiya campus after classes at the Umeda campus. There are limited shuttle buses available. -
Are there any club activities that are only available at the Umeda campus?
There are clubs such as the RD Club, which works with companies to tackle issues, and the Club that plans and holds events around the Umeda Campus.
In addition, in August 2024, we opened a cutting-edge esports facility, the "OIT Esports Digital Area," on the Umeda Campus. The facility supports students in acquiring advanced skills and improving teamwork through games. We also launched a student project organization, the "OIT Umeda Esports Project," to not only improve competitive esports skills, but also promote interaction between students and collaboration with the local community. -
Will you be at Umeda campus for four years?
During the first year, students take classes such as physical education and machine work at the Omiya campus, but they generally attend the Umeda campus for all four years.
ContactInquiries and Access
Faculty of Robotics and Design Office Umeda Campus 7th floor
Reception hours: Weekdays 9:00-17:00
Please note that it may take some time to respond to inquiries during the summer and winter holidays.



